NVIDIA Interview Question for Software Engineer Interns


Country: United States
Interview Type: In-Person




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vertex --> geometry ->pixel shaders ........

- jkl February 28, 2013 | Flag Reply
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I agree. Plus. I think vertex is essential for GPU to achive a good parallel performance. If the vertex can be independent, the the pipeline can achieve a higher performance.

- JameKungFu March 17, 2013 | Flag
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of 0 vote

I think that is totally wrong!! >:((

- Jordan Cross October 07, 2013 | Flag Reply


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